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TLS 2

From Tekkit Lite Server
Revision as of 19:43, 24 August 2025 by Rezizdigus (talk | contribs) (NPP 4)

The TLS 2 was the 2nd iteration of the Tekkit Lite Server. It initially started as a survival server, however soon after it's launch it turned into a creative server.

This is the first main TLS iteration that Rez, Terry, Gery and Noel played on, with Koobs joining on 20th July 2019 and Domo1504K joining the server on the 1st August 2019, both playing on it for a while.

TLS 2 features:

  • 4 AACR power plants, all differing from each other by their design or the number of reactors
  • a rail network
  • a not even started oil processing plant
  • glass-fibre power grid running throughout the desert
  • various houses built by the members of the server
  • a museum
  • a coffee machine
  • the ME Storage Facility (that no one ever used)
  • as well as many decoration buildings.

History

The server was first started on the 18th of July 2019 by Rez after Terry invited him to the group chat on Discord, following a failed attempt at hosting the server on Aternos.

Terry yelling at Aternos
Terry yelling at Aternos

Survival Gameplay

Upon first joining the server everyone was in survival mode, and that's how the server was originally meant to be played.

However, the next day Gery said that he and Rez got bored of playing on survival and he asked in the Discord group chat whether the server could switch to creative mode.

Gery saying we got bored
Gery saying we got bored

During the time the server was in survival mode, a house was built, a primitive power source consisting of a BuildCraft engine powered by oil, as well as a very basic ME system.

Creative and First Power Plant

Immediately after switching to creative mode, the construction of the first Nuclear Power Plant on the server began. It was the first power plant to utilise the highly modified and upgraded version of TLS 1's Class II Reactors, later named AACR. It was also the first power plant that heavily relied on wireless redstone, starting a trend that continued over to every other power plant on the server.

Approximately 2 hours after switching to creative, a test of the reactor design failed miserably.

Power Plants

NPP 1

This was the first ever power plant built on the server by the members. It was the first one ever to use the AACR design.

All of the Control Rooms wiring was made by Rez and is left outside the powerplant for everyone to see (and destroying the look of the environment). It also is the first time wireless redstone was used for controlling reactors on the server, which started the trend for every other power plant.

The reactor exploded once, while the power plant was being constructed.

The power plant ultimately had a single AACR reactor, fully featured with EDS-2 and EDS-5 and output power monitoring.

The name of the reactor in NPP 1 is Big Boi V2.

NPP 2 "Big NPP"

The NPP 2 was the biggest power plant on TLS 2, featuring a total of 12 AACR reactors, totalling an output power of 33,600 EU/t.

NPP 3

The 3rd NPP on the server was meant to be a "roleplay npp"[confirmation required]

Noel's printed log in the NPP 3 control room

Nuke at NPP 3

On 22nd July Noel pressed a button, behind which a nuke was placed, in order to access the rooftop of the power plant.

The power plant promptly exploded destroying around 6-8 hours of work done on the power plant.

Noel was framed for the explosion and the original saboteur remained a mystery for a while.

Eventually Rez revealed he was the person who placed the nuke behind the button, while he made a backup of the server's world before the nuke was exploded, the save got overwritten by newer world region files and in the end, there was only a save with an exploded NPP 3.

NPP 4

NPP 4 was the first power plant built by Domo right after he joined the server in August.

It was designed to be the safest power plant on the server, featuring safety features such as:

  • the entire building being constructed from Reinforced Stone
  • emergency procedures
  • each reactor being in it's own room
  • flooding reactor rooms with water in case of overheating
  • replacing Quad Uranium Cells with Overclocked Heat Vents to instantly decrease the temperature inside the reactor.

It's also the only power plant on the server to exclusively use the Polish language.

The reactors used a slightly modified version of the AACR design to facilitate the safety features.

Most of the power plant's cabling is hidden under the control room (finally) making it hard to see from the outside.

The power plant was also meant to include a power distribution plant inside it, however while the room for it was built, the technology never got designed.

Flaws

There were a few flaws related to the safety systems inside the reactors. While being flaws, they didn't impact the safety of reactors.

  • Due to problems with the ME system handling NBT data, using emergency procedures to replace Quad Uranium Cells with Overclocked Heat Vents, often resulted in the flooding of the ME system's storage with partially used reactor components, as well as not always exporting all Uranium Cells or Heat Vents out of the reactor.
  • Flooding the reactor rooms with water often resulted in them being flooded indefinitely due to problems with water source blocks and Grates used to pump water in and out of the rooms. Due to that the rooms are usually left partially filled with water.